Ingrid Valmor
Places
Valdara. A village of fields and farming families, where Tomas and Mara raise Ingrid. Everything begins here: a child wants only to make her mother smile, and the earth answers with a field of flowers.
Asteria. The imperial capital is a city of monumental buildings, ancient emblems and seemingly endless opportunity. For someone arriving from the countryside, every street holds a promise—and every doorway may conceal a hierarchy.
The Grand School. More than a building, it is an institution that shapes the lives of future mages. Lessons, grimoires, trials and friendships transform its students; the School’s prestige does not erase the differences between them.
The Great Forest. Deep among ancient, living trees, Ingrid finds a mystery before she even enters the School: a place where the past seems to be waiting for someone willing to listen.
Valdombra. A name from the darker edge of the story. Among burning streets and fleeing soldiers, the series opens with a glimpse of what power can become when it knows no restraint.
